So unfortunately, I have been to busy to be working on my own physics engine on top of my other projects. I do not expect this to change at all for the next couple of months.
Both of my current projects are coming along quite nicely. The game I'm working on, Redivivus, is doing well, we still haven't found the sweet spot for the game idea yet though.
As for the open source DigiPen engine, that is working out very nicely. It is a completely constraint based engine and has a lot of cool features. I plan to write a postmortem once the semester ends. I'll also make some videos to show what we have.
Thursday, July 1, 2010
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