So here is a powerpoint on constraints that I created and recently lectured on at the game physics club at Digipen. Slides Download
If anyone has questions on anything in the slides, feel free to ask.
Here are some new videos that are not in debug mode with cooler features.
This is just a cooler looking rope bridge with smaller length constraints than before.
And here is a small "structure" made using stick constraints instead of ropes. Currently, the constraints do not have a "strength" value, so all constraints have an equal strength. This means that when I hang objects from the top, the bottom tends to be violated. I could always add more constraints to the bottom to "reinforce" it, but I would like to give it a strength at some point.
I have also added a lot of other cool features in my GUI that cannot be seen on this video, including deleting specific constraints and editing them as well.
Also a newer video of our game with properly exported character models. I would show the new character, but he can't do much without me networking this...we'll have to record an official video at some point as a team.
I might try to throw in some velocity motors in the near future, but the semester is ending soon and the game will require more attention.
Monday, March 29, 2010
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